#include "NandGate.h" #include NandGate::NandGate(int d, Wire * wire1, Wire * wire2, Wire * wire3) { delay = d; in1 = wire1; in2 = wire2; out = wire3; } // generate an event based on changes in the Gate's inputs Event NandGate::evaluate(int evTime) { if (in1->getValue(evTime) == 0 || in2->getValue(evTime) == 0) { return Event(1, evTime + delay, out); } else if (in1->getValue(evTime) == 1 && in2->getValue(evTime) == 1) { return Event(0, evTime + delay, out); } else{ return Event(-1, evTime + delay, out); } } int NandGate::getDelay() { return delay; }