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In the vast arsenal of magical spells available in the arena, almost all of them perform the exact same fundamental task: they deal direct damage to a specific area.
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In the hands of a novice, it is a confusing, low-damage waste of 3 elixir that often accidentally pulls enemy troops closer to their own tower.
+The Ultimate Defensive Mechanic: King Tower Activation
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At the start of a match, your massive central King Tower is 'asleep'; its cannons are hidden, and it provides absolutely zero defensive support.
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The unit will hit the King once, waking him up for the rest of the entire match.
+Tornado completely hard-counters the Miner.A 3-elixir Tornado pull is often a massive positive trade.Once the King is active, you can pull enemy units to the absolute center of the map, allowing all THREE of your towers to shoot them simultaneously.
+The 'Nado' Combo
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The most famous combination in the game's history is the 'Exenado'—pairing the Executioner with the Tornado.
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The Tornado instantly drags all 15 elixir worth of enemy troops onto a single tile, and the Executioner's axe shreds every single one of them simultaneously, resulting in a game-winning positive trade.
+The Splash UnitExecutionBest Used AgainstExecutioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks
+The Highest Skill Cap
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A bad Tornado will actively lose you the game by pulling a massive P. Here is more info in regards to [tower rush](https://demo.indeksyazilim.com/margenevergara) take a look at our own web page. E.K.K.A directly onto your vulnerable tower.
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Spend the hours required to memorize the pull tiles.
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