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If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.
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Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.
+How You Are Ranked
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Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.
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This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
+If you are hovering around 50%, you are in the correct arena for your skill level.Because there are fewer Grandmasters, the algorithm struggles to find perfect matches.Losing streaks are also self-correcting.
+The Problem of Card Levels
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The standard Elo system works perfectly for chess because all pieces are equal, but [tower rush](https://anngan.com/author/janineg0159270/) games feature upgradeable cards.
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The system will try its best to match you with someone who has the same trophies AND a similar tower level.
+Community MythThe TruthThe Loser's QueueThe algorithm does not force losses; you are simply playing tilted against harder opponents because your MMR is inflatedAnti-Strategy CodeDevelopers have confirmed repeatedly that the algorithm does not read the contents of your deck when finding an opponent
+True Fairness
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Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.
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When levels are equalized, the matchmaking system shines, ensuring that the better player almost always wins.
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