Add Beating Overleveled Players in Tower Rush
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<br>When your fireball fails to kill their wizard, or their zap instantly deletes your goblin gang, the game feels incredibly unfair.<br>
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<br>However, while a level disadvantage is a massive hurdle, it is not an absolute death sentence.<br>
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Defending with Precision
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<br>You cannot afford to miss a spell by a single tile, or leak even one drop of elixir, because your units are already mathematically weaker.<br>
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<br>Never rely on your tower to deal the final blow to an enemy unit if there is any doubt; the lower tower level means less damage.<br>
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Their spells simply hurt more.Never make risky predictive plays.Use buildings to absorb the massive damage.
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The Only Way to Attack
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<br>You must wait until you have a group of surviving defending units, and then place your tank directly in front of them.<br>
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<br>By the time they realize your massive army is crossing the bridge, they will be too low on elixir to drop their expensive, high-level counters.<br>
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Enemy StylePsychological ProfileHeavy SpenderOften lacks fundamental game sense; relies entirely on dropping high-level cards at the bridge and hoping they winTrophy DropperUsually highly tilted and playing aggressively; easily baited into making terrible elixir trades out of frustration
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The Ultimate Flex
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<br>There is absolutely no better feeling in the entire game than completely dismantling a player whose cards are entirely maxed out.<br>
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<br>You will become a vastly superior player because of them.<br>
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