Add The Future of Tower Rush: Updates and Balance Changes
@@ -0,0 +1,13 @@
|
||||
<br>One of the defining characteristics of modern competitive arena battlers is that they are never truly 'finished'.<br>
|
||||
<br>These patches are absolutely critical to the survival of the game; without them, the meta would quickly stagnate into one or two unbeatable decks, and the player base would abandon the game out of sheer boredom.<br>
|
||||
The Philosophy of Buffs and Nerfs
|
||||
<br>When developers announce a 'Balance Update', they are essentially tweaking the underlying math of specific cards to bring their win rates closer to a perfect 50%.<br>
|
||||
<br>The developers must be incredibly careful, as a tiny 4% damage reduction on a single spell can completely destroy an entire deck archetype.<br>
|
||||
It is guaranteed to be nerfed in the next update.Let the pros figure out the new broken interactions first.Changing a unit's speed from 'Fast' to 'Medium' might actually help it build larger pushes.
|
||||
The Danger of New Cards
|
||||
<br>Historically, this has included adding units that pull enemies (Tornado), units with regenerating shields (Dark Prince), or 'Champion' cards with active, clickable abilities.<br>
|
||||
<br>If a new 4-elixir ranged unit is released that deals more damage and has more health than the classic 4-elixir Musketeer, there is zero reason to ever play the Musketeer again.<br>
|
||||
The SystemThe LegacyIntroduction of 'Champion' AbilitiesAdded a massive layer of micro-management; players now had to time active abilities during combat rather than just placing unitsIntroduction of 'Evolution' MechanicsAllowed classic cards to gain massive power spikes after being cycled a certain number of times, heavily favoring fast cycle decks
|
||||
Embracing Change
|
||||
<br>A static game is a dead game. When you have any questions regarding where and tips on how to employ [tower rush](http://edistream.buzz/read-blog/16486_how-to-effectively-use-air-units-in-tower-rush.html), you possibly can call us on the page. The constant cycle of buffs, nerfs, and new releases is what keeps the arena competitive and engaging.<br>
|
||||
<br>Read the notes, run the numbers, and prepare for the next season.<br>
|
||||
Reference in New Issue
Block a user