Add Splash vs Single-Target Defenses in Tower Rush

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<br>When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.<br>
<br>This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.<br>
Melting the Behemoths
<br>Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.<br>
<br>However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.<br>
Have a zap or log ready to clear swarms instantly.Maximize the walking distance.You must bait out their stun first.
The Splash Damage Swarm Sweepers
<br>Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.<br>
<br>The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).<br>
Current Ladder TrendsBest Building ChoiceEveryone is playing Golem or GiantInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesSpam-heavy ladderBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers
Making the Final Choice
<br>If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.<br>
<br>Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.<br>
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