Add Building the Perfect Deck for Card-Based Tower Rush Games
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<br>Your deck composition is the foundation of your entire success; a poorly constructed deck will fail regardless of your mechanical skill.<br>
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<br>This usually results in a top-heavy, disjointed mess that cannot defend against cheap swarms or cycle fast enough to attack.<br>
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Anatomy of a Perfect Deck
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<br>Missing even one of these crucial components will leave a gaping hole in your strategy that smart opponents will exploit.<br>
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<br>If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.<br>
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Include a cheap cycle card.You must be able to stop massive pushes.Keep it between 2. In case you loved this article along with you desire to get more info concerning [tower rush](https://flirta.online/@gregoryexx4680) generously check out our web-site. 8 and 3.8 generally.
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Understanding the Mana Curve
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<br>The average elixir cost of your deck dictates exactly how fast you can play cards and cycle back to your win condition.<br>
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<br>If your deck is too heavy, you will sit defenseless while the opponent chips away at your towers with cheap, fast attacks.<br>
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Card SlotExample CardPurpose in DeckWin ConditionBalloon, Royal Giant, X-BowThe only reliable way to deal massive damage to the enemy structuresLight UtilityZap, The Log, SnowballInstantly clears cheap swarm units that threaten your main attacker
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Refining the Formula
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<br>If you consistently lose to air decks, swap a ground melee unit for another ranged anti-air attacker.<br>
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<br>Do not be afraid to experiment, but avoid changing your deck after every single loss.<br>
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