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Top Clan War Cards in Tower Rush
laurencehindma edited this page 2026-07-13 10:02:43 -04:00


This massive structural shift means you must rely on 32 different cards, completely abandoning the 'One-Trick' philosophy of the standard ladder.

This article analyzes the absolute best cards to level up specifically for Clan Wars and how to distribute them across your four war decks.
The Spell Bottleneck
Every deck needs a way to deal with cheap swarms like the Skeleton Army or Goblin Barrel, but you only have one Log, one Zap, and one Snowball.

Because small spells are the absolute foundation of defense, you must level up every single 2-elixir and 3-elixir spell in the game evenly.
Ensure every deck has one heavy nuke for overtime.Level up the Barbarian Barrel.The Bomber or Fire Spirit can act as a pseudo-spell to clear swarms in your 4th deck. Replacing the Irreplaceable
The Musketeer is arguably the best, most versatile anti-air unit in the game, but she can only be used in one of your four war battles.

When deciding what to upgrade with your limited gold, always prioritize these highly versatile support troops over niche, one-trick legendary cards.
Primary Meta CardWar Deck Replacement 1Niche AlternativeThe Musketeer (Ranged Anti-Air DPS)The Dart Goblin (Faster, more fragile, chip damage)The Flying Machine (Immune to ground melee, longer range)The Valkyrie (Ground Splash Tank)The Dark Prince (Has a shield, faster movement)The Bowler (Ranged linear splash, knocks back units) A Clan Warrior's Arsenal
A player with one maxed-out deck and thirty level 1 cards is a liability to their guild in a serious Clan War.

A true champion can win with any hand they are dealt.

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