Add Splash vs Single-Target Defenses in Tower Rush

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<br>When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.<br>
<br>If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.<br>
The Single-Target Tank Killers
<br>Their primary function is to lock onto an enemy Giant, Golem, or P.E.K. Should you loved this short article and you would like to receive more details with regards to [tower rush](https://git.bluegrass.ipaas.io/loreenzajac07) generously visit our web page. K.A and shred its health pool before it reaches your princess tower.<br>
<br>However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.<br>
It is fragile but highly efficient.Don't pre-place an Inferno Tower too early.Don't let the tank connect.
Area of Effect Buildings
<br>A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.<br>
<br>Therefore, if you choose a splash damage building, you must ensure you have a high-DPS troop (like a Mini P.E.K.K.A) in your deck to handle the heavy lifting.<br>
Building StyleOptimal Use CaseWorst AgainstHigh DPS BuildingMelts high health units instantly if unprotectedSkeleton Army, Minion Horde, Goblin GangSwarm SweeperClears dozens of units with a single attackLacks the raw damage to stop a massive push
Making the Final Choice
<br>Ultimately, the building you select must perfectly complement the other seven cards in your deck.<br>
<br>A strong foundation guarantees a triumphant victory.<br>